Class MechanicHandler

  • All Implemented Interfaces:
    org.bukkit.event.Listener

    public class MechanicHandler
    extends Object
    implements org.bukkit.event.Listener
    Handles all game mechanics and registers it's sub classes.
    • Constructor Detail

      • MechanicHandler

        public MechanicHandler()
    • Method Detail

      • registerMechanics

        public void registerMechanics()
      • registerMechanic

        public void registerMechanic​(Mechanic mechanic)
      • onPluginEnable

        public void onPluginEnable​(org.bukkit.event.server.PluginEnableEvent event)
      • onPluginDisable

        public void onPluginDisable​(org.bukkit.event.server.PluginDisableEvent event)
      • onPlayerJoin

        public void onPlayerJoin​(org.bukkit.event.player.PlayerJoinEvent event)
      • onPlayerQuit

        public void onPlayerQuit​(org.bukkit.event.player.PlayerQuitEvent event)